I have extensive experience on all aspects of gameplay and AI animation, both for single player and multiplayer games.
Some of my skills and responsibilities include:
✔️Deep understanding of different animation styles and attention to detail to deliver AAA-quality animations
✔️Experience developing animation pipelines, from concept to engine implementation.
✔️ Clear and professional communication with all stakeholders including directors, developers and producers.
✔️ Experience working with different styles of animation .
✔️ Experience in all phases of game development.
✔️ Coaching animators and fostering talent growth and development.
✔️ Direct Motion Capture and polish Motion Capture animations.
✔️ Experience with remote teams operating on different time zones.
✔️ Proficient in task delegation, scheduling, and maintaining deadlines.
Here you can find a link to some of the animation work I’ve done over several projects.
∎ Marvel Guardian of the Galaxy.
∎ Star Wars: Battlefront 2.
∎ Mass Effect Andromeda.
∎ Mass Effect3.
∎ Mass Effect 2.